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Trying to make sense of Step One means three or four more points go unresolved, so you are going over and over the same thing while trying to get what the video is trying to get across. A complicated product like Fusion should be accompanied by firstly, a carefully written introductory manual followed by correlated effort-specific books.

Good work. I have used the above mentioned tutorial. I thought that it needed work. Basic was basic but above that the techniques where not clear. With fusion it has taken me a long time but I'm beginning to understand as I work with each icon. Since there are no manuals that I know of, I have been slowly creating my own simple manual showing each icon and how to use it.

This is helping me learn the process which in many instances very much like inventor. When I get to the assembly stages of my search regarding how to do Fusion I expect to stall on my personal project until my search and try process leads me to how to assemble predesigned components into simple and progressively to more complex assemblies.

I simply cannot keep up with the nice video descriptions some have provided, but they move along much too fast for me to comprehend and learn from them. I only wish someone more familiar with Fusion could have created a manual rather than as I am trying to do by myself. What was supplied was a set of Tutorial documents and videos.

In my mind, these definitely do not provide the functionality of a users manual. As time progresses, user manuals seem to be a thing that are falling by the wayside. This is an unfortunate development. I learned both SolidWorks and Sketchup with a printed copy of the electronic users manual that was provided. This allowed me to look up things that weren't clear to me in the tutorials.

Please reverse this trend. I'm using the enthusiast version of Fusion and I would pay for a good, thorough users manual. There should be an easy way for many, common functions followed by intuitive guided user interface that pops up so we then learn the complex and honestly, proper way to do it since the application is ultimately intended to create extremely complex and finely tuned objects. For whatever reason the support is a mess of tutorials with no tabulation system for us to navigate through them, seek simplified, exacting answers for a simple process and for some reason, the control system for creating, modifying and manipulating is the furthest thing from intuitive and practical.

If you're going to go extreme at least create user support so a simple procedure to modify a simple object doesn't turn into hours of slopping through information and the program. A program like Sketchup when I want to chop a flat bottom onto a sphere it's a very simple, logical process relative to how you do things in Windows paint. It would make sense to incorporate a dumbed down interface so new users and learning amateurs can do something as simple as I've mentioned by left clicking, drawing a square, chopping the bottom off with the standard parameter pop ups for exacting the axis depths, and THEN an information bubble appears showing how to do it the complicated way that is a pita to learn, however, I have gotten far enough with the program to understand why the U.

As I've toyed with more complex designs and modifications, the screwy interface is actually more precise and versatile than the way you would do it in something more traditional such as Sketchup.

You can knock out processes in a single step with the GUI system in Fusion which is why I keep returning to it. So I know how to get my flat bottom on that sphere am I even doing it the most practical, efficient way? I doubt it and therein lies the problem with the GUI and lack of support! Odds are F will still end up on the top of the pile in a few more years for the preferred application in all things 2 and 3D CAD. The average craftsman, teenager or housewife that wants to get into engineering, 3D graphical art etc.

I think after a week of hands on guided assistance you would find most would expect a paycheck from you to keep learning F It's a labor of love which separates the tinkerers from the inventors and engineers. I understand many people consider the program to be for hobbyists and amateurs, however, I've been at this for a few years and made the most progress with F Some of the absurd, demeaning hoops you jump through as prerequisites just to get into CAD or CNC courses are one more reason our education system in the USA is corrupt, money grab and ultimately, failure causing us to fall so far behind in engineering, manufacturing and outright inventing technology you may as well move to the UK, Europe or even Asia if you want to get a competent curriculum for your degree and teachers that aren't incompetent idiots.

For these reason if you are really serious about learning design and manufacturing be it personal or commercial production, I don't think there's a better option than F I now actually feel fortunate to be returning to my original school to wrap up my education in engineering because I don't have to go through CAD and realized after a couple months with the other school, I would much rather tough it out with F than some incompetent idiot that isn't fit to fry hamburgers let alone teach drafting and engineering courses.

My struggles with F are a pittance compared to a moron teacher making 6 figures a year to explain and demonstrate absolutely nothing in a drafting class that is simply outdated and useless but required to move into CAD, advanced circuits, CNC etc. When you talk to grads from the school or further progressed students that tell you they remember absolutely nothing from this nightmare course and idiot teacher, Fusion looks like a godsend! Stuck on a workflow? Have a tricky question about a Fusion feature?

Share your project, tips and tricks, ask questions, and get advice from the community. Turn on suggestions. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type.

Showing results for. Search instead for. Did you mean:. This page has been translated for your convenience with an automatic translation service. This is not an official translation and may contain errors and inaccurate translations. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service.

Back to Fusion Category. Back to Topic Listing Previous Next. Message 1 of Thank You. LJ Solved! Tags 1. Tags: not resolved. Labels 1. Labels: Categories: learning. Message 2 of Message 3 of Message 4 of Message 5 of Kindest, LJ. Message 6 of Message 7 of It's also easier to annotate your own PDF copy, sort of makes it more personal and a handy reference for later. Better than having to revisit the Vid and search for the correct clip. As I said, the in-house Vids are very well made and instructive but a written manual, in my humble opinion, can't be beaten.

Fusion is a very powerful product, once you start to understand its complexities. Cheers, LJ. Message 8 of Hi Timera, I have responded in the Forum thread. Labels are displayed on each wheel wedge and they are larger than the size of the cursor. In color graphics, a different value represents each red, green, and blue component of a pixel.

Commonly used for either block definition or block reference. A dynamic block definition usually contains at least one action that is associated with a parameter.

Used in the Block Editor to create dynamic blocks. See also dynamic constraint and annotational constraint. See also block and block reference. Sometimes called the block symbol table or block table. See also named object. Replacement for lookup properties in the future. Also called an instance. Bounded areas are used to create objects such as hatches. B-spline curve A blended piecewise polynomial curve passing near a given set of control points.

This only applies to surfaces that have G1 or G2 continuity. Each button on the pointing device except the pick button can be defined in the customization file, which is acad. Callout blocks have many industry-specific terms, such as reference tags, detail keys, detail markers, and so on. See also label block. A camera has a location XYZ coordinate, a target XYZ coordinate, and a field of view or lens length, which determines the magnification or zoom factor.

An adjacent cell selection can be surrounded with a cell boundary. When set to Yes, a change in an action that contains the parameter in the action's selection set triggers any actions associated with that parameter, just as if you had edited the parameter in the block reference through a grip or custom property.

The xref that creates the circular condition is ignored. Because it has a vertex that is tangent to the object, if the curve is reshaped, it may create kinks. See also periodic curve. Because it has a vertex that is tangent to the object, if the surface is reshaped, it may create kinks.

See also periodic surface. CMYK For cyan, magenta, yellow, and key color. A system of defining colors by specifying the percentages of cyan, magenta, yellow, and the key color, which is typically black.

Color bleed scale Increases or decreases the saturation of the reflected color from the material. A single column is one cell in width. A form of parametric design.

Rules that govern the position, slope, tangency, dimensions, and relationships among objects in a geometry. For example, selecting a hatch or table, or starting the MTEXT command displays a corresponding contextual ribbon. Also called chain dimension.

Continuity is defined as G0 position , G1 tangency , and G2 curvature. G0 Position - The curves or surfaces join in the same location position only ; they touch. But the tangency and curvature do not match.

G1 Tangent - The position and tangency between the surfaces match. This indicates G1 position and tangency continuity between the surfaces. G2 Curvature - The position, tangency, and curvature between the surfaces match. This indicates G2 position, tangency, and curvature continuity between the two surfaces. These points are connected by a series of line segments for visual clarity and to distinguish the control frame from fit points.

These points act as grips that can be dragged to reshape the object. Coons patch In 3D surface meshes, the bicubic surface one curved in the M direction and another in the N direction interpolated between four edges. Also called X,Y,Z point filters. Coordinate systems come in various types such as geographic, projected, etc.

A CS always specifies the units of measurement. Cross sections can be open or closed. A lofted solid or surface is drawn in the space between the cross sections. Contains plot styles and their characteristics defined by their color assignments. Pressing and releasing the Ctrl key cycles the behavior. For constrained geometry, Ctrl-cycling switches between enforcing and relaxing constraints. A concentric circle drawn at its base denotes the margin of error in its location.

Location sensors must be enabled to view the current position indicator. The curve passes through all vertices of the polyline and uses any tangent direction you specify. See also proxy object and object enabler. It consists of the control vertices and the lines that connect them in the U and V directions The hull sits outside of not on the surface. For example, Latitude always precedes longitude. See also default value. Faces are lighted by two distant light sources that follow the viewpoint as you move around the model.

See also default. See also named objects. Definition points, also called defpoints , are stored on the reserved, non-plotting Defpoints layer. For example, equations of degree 1 are linear, degree 2 are quadratic, and degree 3 are cubic. See also named object and symbol table. Design Coordinate System In the geolocation feature, an AutoCAD specific coordinate system that provides flexibility in choosing a different unit of measure, insertion point, and orientation than that specified by the coordinate system CS.

These posts are interactively shared online with designated colleagues and clients through Autodesk A This enables drawings to support design feed if they are saved in a local drive or folder rather than in your Autodesk A account.

DGN underlay See underlay. When the value of a dimensional constraint is changed, the constrained object resizes. The dimension text near this arc sometimes divides it into two arcs. See also angular dimension. Dockable windows include the command window, tool palettes, the Properties palette, and so on. ZOOM drawing folder The drive and folder path of the current drawing.

Any drawing file can be saved as a DWT file. See also initial environment. DSD For drawing set descriptions. A file format for saving a description of a drawing set that has been assembled using the Publish dialog box. DST For sheet set data.

The XML file format used to store the associations and information that define a sheet set. DWF An open, published, and secure file format developed by Autodesk, DWF enables you to combine and publish design data and share it with others. DWF underlay See underlay. Generically referred to as DWF. DXF For drawing interchange format. An ASCII or binary file format of a drawing file for exporting drawings to other applications or for importing drawings from other applications.

See also parameter constraint and annotational constraint. You create an electronic drawing set by publishing drawings to a multi-sheet DWF file. See also link. It is often accessed by many users and is stored in a shared network location.

The file is read-only to users to prevent the data in the file from being changed. An expanded panel contains additional tools and controls. See also ribbon panel and ribbon. In the case of a block, the block definition is unchanged. The block reference is replaced by the components of the block. If the command line window is undocked, you can display this history by pressing F2 or by clicking the arrow at the right end of the Command Line window.

The extended command history contains the same information as the text screen, which can be displayed by entering TEXTSCR or by pressing F2 when the window is docked. See also extended prompt history. An external reference is a link to the referenced file. Smoothing a mesh object increases the number of facets. Feature control frames always contain at least a geometric characteristic symbol to indicate the type of control and a tolerance value to indicate the amount of acceptable variation.

When the field is updated, the latest value of the field is displayed. FILL filters See coordinate filters. Using a photon map to calculate global illumination can cause rendering artifacts such as dark corners and low-frequency variations in the lighting.

You can reduce or eliminate these artifacts by turning on final gathering, which increases the number of rays used to calculate global illumination. Final gathering can greatly increase rendering time. It is most useful for scenes with overall diffuse lighting, less useful for scenes with bright spots of indirect illumination. You turn on final gathering on the Advanced Render Settings palette.

See also global illumination. See also interpolation points and approximation points. See also motion path. Objects on frozen layers are not displayed, regenerated, or plotted. Freezing layers shortens regenerating time. G0, G1, G2 continuity See continuity. These include color, layer, linetype, linetype scale, plot style, lineweight, transparency, hyperlink, and thickness. Generic surfaces cannot be associative and they are created when associative analytic surfaces are separated or by using the BREP command.

The geographic marker is used as a reference point for all geographic location data in a drawing file. Examples include coincident, collinear, concentric, equal, fix, horizontal, parallel, perpendicular, tangent, and vertical constraints. They are displayed when you select a 3D object. As light hits a colored object in the model, photons bounce to adjacent objects and tint them with the color of the original object. Gooch shading A type of shading that uses a transition from cool to warm colors rather than from dark to light.

The grid spacing is adjustable. The grid is never plotted. GRID See also grid limits. Also called drawing limits. After selecting the grip, you can edit the object by clicking or right-clicking the grip instead of entering commands. The ground plane displays with a color gradient between the ground horizon nearest to the horizon and the ground origin opposite the horizon. See also sky and underground.

An interface for developing peripheral device drivers for Autodesk products on Windows. Home view A view that is saved with the drawing and is controlled with the ViewCube tool. The Home view is similar in concept to the default, initial view presented when a drawing is first opened. Illuminance In photometry, illuminance is the total luminous flux incident on a surface per unit area. See also template drawing. When the parameter values in a dynamic block reference match a row of input property values, the corresponding lookup property values in that table row are assigned to the block reference.

See also approximation points and fit points. Islands may be detected as part of the process of creating hatches, polylines, and regions. They show the shape of the surface as defined by the control vertices. AutoCAD uses the term isolines. KML or keyhole mapping language [reality capture] In the reality capture feature, an XML grammar and file format for modeling and storing geographic features such as points, lines, images, polygons, and models for display in Google Earth, Google Maps, and other applications.

Labels contain data, such as a title, view number, and scale, that is associated with the referenced view. See also callout block. A landing can either be a straight line or a spline curve. You can view layers individually or in combination. A layer index is used to locate what portion of the drawing is read when you partially open a drawing.

Saving a layer index with a drawing also enhances performance when you work with external references. These standards include layer names and layer properties. Also called layer mappings. Multiple layouts can be created for each drawing. The greater the lens length, the narrower the field of view. Higher levels result in more faces and increased smoothness.

For example, a continuous line has a different linetype than a dashed line. Also called line font. When data is linked, any changes to it in the source document are automatically updated in any destination document.

See also embed. LL84 coordinate system Common latitude longitudinal-based coordinate system where latitude and longitude are both measured from to 90 degrees.

Longitude begins at 0 degrees at the Prime Meridian in Greenwich, England and is measured from to Latitude is 0 degrees at the equator and is measured from to The cross sections define the profile shape of the resulting solid or surface.

LOFT lookup property In a dynamic block definition, a lookup parameter that you add to a lookup table. The lookup parameter label is used as the property name. Assigns property values to the dynamic block reference based on how the block is manipulated in a drawing. The fixture may be a simple can or a complex armature with constrained joints.

It is a measure of how bright or dark that we perceive the surface. The total luminous flux for a lamp is the perceived power emitted in all directions. The acad. You can choose whether the map type is aerial, road, survey, etc. The map data cannot be saved within the drawing file. Mesh can be smoothed to achieve a more rounded appearance and creased to introduce ridges.

No labels are displayed on any of the wedges and they are often the size of the cursor. Typically, a geometric model is created in model space. A layout of specific views and annotations of this model is displayed on a layout in paper space. A path can be a line, arc, elliptical arc, circle, polyline, 3D polyline, or spline.

My Location indicator An indicator in model space that shows your current location in GPS-enabled systems. Named objects include linetypes, layers, dimension styles, text styles, block definitions, layouts, views, and viewport configurations.

Named objects are stored in definition symbol tables. VIEW navigation bar Navigation tools that are common across multiple Autodesk products that run on the Windows operating system. See also associative dimension and exploded dimension. The direction of the normal indicates the front, or outer surface of the face. A B-spline curve or surface defined by a series of weighted control points and one or more knot vectors.

See also procedural surface and generic surface. Formerly called entity. ObjectARX Runtime Extensions A compiled-language programming environment that runs under the Windows operating system used for developing product-specific applications and extensions. See also custom object and proxy object. Object Snap mode A method for specifying commonly needed point locations on an object when you create or edit objects. With object snaps, you can specify the precise location of the center of a selected circle, or the intersection of two curves.

See also running object snap and object snap override. See also Object Snap mode and running object snap. OLE For object linking and embedding. An information-sharing method available in the Windows operating system in which data from a source document can be linked to or embedded in a destination document.

Selecting the data in the destination document opens the source application so that the data can be edited. See also embed and link. For example, the origin of a Cartesian coordinate system is where the X , Y , and Z axes meet at 0,0,0.

Ortho mode A setting that limits pointing device input to horizontal or vertical directions relative to the current snap angle and user coordinate system.

See also snap angle and user coordinate system UCS. These settings can be modified and applied to other layouts. Dockable windows include the command line, status bar, Properties palette, and so on. PAN See also zoom. Paper space is used for creating a finished layout for printing or plotting, in contrast to drafting or designing.

You design your model using the Model tab. Under Windows, you can load and unload partial CUI files as you need them during a drawing session.

   

 

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The easiest way to learn is to have a printed document by ones side, so that you can read and type at the same time. The video instructions provided are first class but it can be very distracting if you are flitting between the two continuously and makes for slow progress. Go to Solution. Solved by TimeraAutodesk. I agree its easier to reread a sentence for some than to try and rewind and pick up that one misunderstood sentance.

I alos find it easer to pick up where i left off when interupted. We are actively working on providing a more in-depth learning experience that walks a user through the various workspaces and get them the training they need to go from beginners to experts. Provided are instructions on how to start the training: 1. Click on this link to download the zip file of all the sample files associated with each Module. Upload them in Fusion Begin the training by going through each module in ascending order 01, 02, 03, etc.

You can view them in the browser or download them locally. This is the playlist of videos associated with each module. They should complement the modules as you go through the training. We'll continue to refine the experience and make it more streamlined, as well as expanding the level of expertise.

Hi Timera, yes I have these and they do follow the same excellent quality displayed by the rest of the Fusion Team output. For my purposes I perfer one lookup document that I can read on my desk and quickly reference. So, unless you or someone on the Team objects, I will combine these individual docs into one and use this as my one-stop reference doc. I can then extend this as you produce more guidance.. Anonymous That is perfectly fine, please use them however is most useful to you. We knew that users were in need of something immediately, so we decided to make this available early.

We really appreciate your feedback on it, and I'll have the team start looking into bundling these up into a more cohesive one-stop-shop learning resource. Please let us know of any other feedback you may have on the training material that can help us make it better!

The videos pdf's are great tools for learning. I would really like a referance manual. Some time i just need to have my memory jogged on how to properly use a command.

Some time's there is an option you haven't noticed before and would like to quickly find out what it is for. Or maybe a reminder of what a color means, etc. Wading through video and pdf tutorials for this info is tedious. Did you manage to assemble a PDF? If you wouldn't mind sharing that would be extremely useful. Im waisting an awful lot of time trying to find the information through the tutorials and it's really not very efficient.

I'm having a really hard time understanding why they can not produce a manual LJ Your argument is right on target. Let me explain where I'm coming from. I spent more than 35 years in technical publications and have written in 20 different disciplines..

As a beginning tech writer I made myself a promise to write what I produced in the manner that the guy on the street could understand it. Trying to make sense of Step One means three or four more points go unresolved, so you are going over and over the same thing while trying to get what the video is trying to get across.

A complicated product like Fusion should be accompanied by firstly, a carefully written introductory manual followed by correlated effort-specific books. Good work. I have used the above mentioned tutorial. I thought that it needed work. Basic was basic but above that the techniques where not clear.

With fusion it has taken me a long time but I'm beginning to understand as I work with each icon. Since there are no manuals that I know of, I have been slowly creating my own simple manual showing each icon and how to use it. This is helping me learn the process which in many instances very much like inventor. When I get to the assembly stages of my search regarding how to do Fusion I expect to stall on my personal project until my search and try process leads me to how to assemble predesigned components into simple and progressively to more complex assemblies.

I simply cannot keep up with the nice video descriptions some have provided, but they move along much too fast for me to comprehend and learn from them. I only wish someone more familiar with Fusion could have created a manual rather than as I am trying to do by myself. What was supplied was a set of Tutorial documents and videos. In my mind, these definitely do not provide the functionality of a users manual. As time progresses, user manuals seem to be a thing that are falling by the wayside.

This is an unfortunate development. I learned both SolidWorks and Sketchup with a printed copy of the electronic users manual that was provided. This allowed me to look up things that weren't clear to me in the tutorials.

Please reverse this trend. I'm using the enthusiast version of Fusion and I would pay for a good, thorough users manual. There should be an easy way for many, common functions followed by intuitive guided user interface that pops up so we then learn the complex and honestly, proper way to do it since the application is ultimately intended to create extremely complex and finely tuned objects. For whatever reason the support is a mess of tutorials with no tabulation system for us to navigate through them, seek simplified, exacting answers for a simple process and for some reason, the control system for creating, modifying and manipulating is the furthest thing from intuitive and practical.

If you're going to go extreme at least create user support so a simple procedure to modify a simple object doesn't turn into hours of slopping through information and the program. A program like Sketchup when I want to chop a flat bottom onto a sphere it's a very simple, logical process relative to how you do things in Windows paint.

It would make sense to incorporate a dumbed down interface so new users and learning amateurs can do something as simple as I've mentioned by left clicking, drawing a square, chopping the bottom off with the standard parameter pop ups for exacting the axis depths, and THEN an information bubble appears showing how to do it the complicated way that is a pita to learn, however, I have gotten far enough with the program to understand why the U.

As I've toyed with more complex designs and modifications, the screwy interface is actually more precise and versatile than the way you would do it in something more traditional such as Sketchup.

You can knock out processes in a single step with the GUI system in Fusion which is why I keep returning to it. So I know how to get my flat bottom on that sphere am I even doing it the most practical, efficient way?

I doubt it and therein lies the problem with the GUI and lack of support! Odds are F will still end up on the top of the pile in a few more years for the preferred application in all things 2 and 3D CAD. The average craftsman, teenager or housewife that wants to get into engineering, 3D graphical art etc. I think after a week of hands on guided assistance you would find most would expect a paycheck from you to keep learning F It's a labor of love which separates the tinkerers from the inventors and engineers.

I understand many people consider the program to be for hobbyists and amateurs, however, I've been at this for a few years and made the most progress with F Some of the absurd, demeaning hoops you jump through as prerequisites just to get into CAD or CNC courses are one more reason our education system in the USA is corrupt, money grab and ultimately, failure causing us to fall so far behind in engineering, manufacturing and outright inventing technology you may as well move to the UK, Europe or even Asia if you want to get a competent curriculum for your degree and teachers that aren't incompetent idiots.

For these reason if you are really serious about learning design and manufacturing be it personal or commercial production, I don't think there's a better option than F I now actually feel fortunate to be returning to my original school to wrap up my education in engineering because I don't have to go through CAD and realized after a couple months with the other school, I would much rather tough it out with F than some incompetent idiot that isn't fit to fry hamburgers let alone teach drafting and engineering courses.

My struggles with F are a pittance compared to a moron teacher making 6 figures a year to explain and demonstrate absolutely nothing in a drafting class that is simply outdated and useless but required to move into CAD, advanced circuits, CNC etc. When you talk to grads from the school or further progressed students that tell you they remember absolutely nothing from this nightmare course and idiot teacher, Fusion looks like a godsend!

Stuck on a workflow? Have a tricky question about a Fusion feature? Share your project, tips and tricks, ask questions, and get advice from the community. Turn on suggestions. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Showing results for. Search instead for. Did you mean:. This page has been translated for your convenience with an automatic translation service.

This is not an official translation and may contain errors and inaccurate translations. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service.

Back to Fusion Category. Back to Topic Listing Previous Next. Message 1 of Thank You. LJ Solved! Tags 1. Tags: not resolved. Labels 1. Labels: Categories: learning. Message 2 of Message 3 of Message 4 of



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